Sunday, November 6, 2011

Baby tree stump progress

Been working on the rig for the first baby tree stump character.  Avars on each root end on the feet, avars on each tiny twig coming off the body, an avar to bend the top of the trunk, eye aim, a COG avar that moves both the "hips" and body, and a body control that won't effect the hips, allowing for some squash and for the body to fold into the legs a bit.  Next is cleaning up the weight painting, and adding lattice deformers that'll allow the body to squash and stretch.

No comments:

Post a Comment