Thursday, October 27, 2011

WIP Eyeplant

Created a basic high-contrast lighting setup for the eyeplant yesterday while TA'ing the 3D animation class, so I can make test renders of these guys as they progress.  Right now it's still without blend shapes, textures, and displacement map, but basic rig is about there and weight painting is coming along well.

Wednesday, October 26, 2011

Hello, world!

I've decided to start a blog to show my work more quickly and easily than through a website.  I'll be posting various rigging tests, bits of animation, new models, etc as I continue working in Maya and working towards my short film.